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Unity Engine

Unity Engine

Equals

Indicates whether the current NodeReference is equal to another NodeReference.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前

Definition

Equals(NodeReference)

Indicates whether the current NodeReference is equal to another NodeReference.
public bool Equals(NodeReference other)

Parameters

The other NodeReference to compare with the current instance.

Returns

Type

Description

booltrue if both references share the same NodeReference.NodeID and refer to the same NodeReference.Context instance. Otherwise, false.

Equals(Object)

Indicates whether the current NodeReference is equal to another object.
public override bool Equals(object obj)

Parameters

The object to compare with the current NodeReference.

Returns

Type

Description

booltrue if
obj
is a NodeReference equal to the current instance. Otherwise, false.