ドキュメント

Unity Engine

Unity Engine

Dispose

Releases all resources (memory and safety handles).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

Dispose()

Releases all resources (memory and safety handles).
public void Dispose()

Dispose(JobHandle)

Creates and schedules a job that releases all resources (memory and safety handles) of this queue.
public JobHandle Dispose(JobHandle inputDeps)

Parameters

inputDeps

The dependency for the new job.

Returns

Type

Description

JobHandleThe handle of the new job. The job depends upon
inputDeps
and releases all resources (memory and safety handles) of this queue.