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Unity Engine

Unity Engine

UcsToUtf16(char*, ref int, int, Rune)

Writes a rune to a buffer as a UTF-16 encoded character.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

UcsToUtf16(char*, int, int, Rune)

public static ConversionError UcsToUtf16(char* buffer, ref int index, int capacity, Unicode.Rune rune)

Parameters

buffer

The buffer of chars to write to.

index

Reference to a char index into the buffer. If the write succeeds, index is incremented by the size in chars of the character written. If the write fails, index is not incremented.

capacity

The size in chars of the buffer. Used to check that the write is in bounds.

rune

The rune to encode.

Returns