Rewind()
Rewind the allocator; invalidate all allocations made from it, and potentially also free memory blocks it has allocated from the system.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public void Rewind()