ドキュメント

Unity Engine

Unity Engine

Rewind()

Rewind the allocator; invalidate all allocations made from it, and potentially also free memory blocks it has allocated from the system.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public void Rewind()