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Unity Engine

Unity Engine

operator ==(NativeReference<T>, NativeReference<T>)

Returns true if the values stored in two references are equal.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public static bool operator ==(NativeReference<T> left, NativeReference<T> right)

Parameters

A reference.

Another reference.

Returns

Type

Description

boolTrue if the two values are equal.