ドキュメント

Unity Engine

Unity Engine

SetValue(TValue, NativeParallelMultiHashMapIterator<TKey>)

Sets a new value for an existing key-value pair.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

SetValue(T, NativeParallelMultiHashMapIterator<T>)

public bool SetValue(TValue item, NativeParallelMultiHashMapIterator<TKey> it)

Parameters

item

T
The new value.

The iterator representing a key-value pair.

Returns

Type

Description

boolTrue if a value was overwritten.