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Unity Engine

Unity Engine

ReadBytesUnsafe(ref DataStreamReader, byte*, int)

Read and copy data to the memory location pointed to, an error will be logged if the length will put the reader out of bounds on the current read pointer.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

ReadBytesUnsafe(DataStreamReader, byte*, int)

public static void ReadBytesUnsafe(this ref DataStreamReader reader, byte* data, int length)

Parameters

Data stream reader.

data

Pointer to the data.

length

Number of bytes to read.