Initialize(AllocatorHandle, int)
Initialize a double rewindable allocators by allocating the allocators from backingAllocator and registering them.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public void Initialize(AllocatorManager.AllocatorHandle backingAllocator, int initialSizeInBytes)
Parameters
Allocator used to allocate the double rewindable allocators.
The initial capacity of the allocators, in bytes