ドキュメント

Unity Engine

Unity Engine

Dispose()

Dispose the custom allocator backing memory and unregister it.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
[ExcludeFromBurstCompatTesting("DestroyAllocator is unburstable")]public void Dispose()