ドキュメント

Unity Engine

Unity Engine

Balanced

Optimize for balanced compilation - ensuring that good performance is obtained while keeping compile time as low as possible.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: Unity.Burst
  • Assembly: UnityEngine.BurstModule
Balanced = 4