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Unity Engine

Equals

Returns true if the f16 is equal to a given f16, false otherwise.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前

Definition

Equals(f16)

Returns true if the f16 is equal to a given f16, false otherwise.
public bool Equals(f16 rhs)

Parameters

rhs

Returns

Type

Description

bool

Equals(Object)

Returns true if the half is equal to a given half, false otherwise.
public override bool Equals(object o)

Parameters

Returns

Type

Description

bool