EnableFastMath
This property is no longer used and will be removed in a future major release. Use the [BurstCompile(FloatMode = FloatMode.Fast)] on the method directly to enable this feature
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.Burst
- Assembly: UnityEngine.BurstModule
public bool EnableFastMath { get; set; }