ドキュメント

Unity Engine

Unity Engine

EnableFastMath

This property is no longer used and will be removed in a future major release. Use the [BurstCompile(FloatMode = FloatMode.Fast)] on the method directly to enable this feature
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: Unity.Burst
  • Assembly: UnityEngine.BurstModule
注意
Deprecated. This property is no longer used and will be removed in a future major release. Use the [BurstCompile(FloatMode = FloatMode.Fast)] on the method directly to enable this feature
public bool EnableFastMath { get; set; }