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Unity Engine

Unity Engine

GetFloat

Returns a float that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

GetFloat(int)

Returns a float that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
public float GetFloat(int nameID)

Parameters

nameID

The name ID of the property retrieved by Shader.PropertyToID.

Returns

Type

Description

float

GetFloat(string)

Returns a float that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
public float GetFloat(string name)

Parameters

name

The name of the property.

Returns

Type

Description

float