ドキュメント

Unity Engine

Unity Engine

ClearMeshModifiers()

Removes every modifier previously registered on this element. No-op if none are registered.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void ClearMeshModifiers()

Remarks

Equivalent to calling VisualElement.RemoveMeshModifier for each registered callback, but dispatches a single dirty event for the whole batch.