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Unity Engine

Unity Engine

ToEnumFlags<T>(ToggleButtonGroupState, bool)

Synchronizes the internal data with the ToggleButtonGroupState from a FlagsAttribute.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static T ToEnumFlags<T>(ToggleButtonGroupState options, bool acceptsLengthMismatch = true) where T : Enum

Parameters

The option set to be synced against.

acceptsLengthMismatch

The ability to synchronize two option sets of different sizes.

Returns

Type

Description

TA flag enum type.