elapsedTime
The number of seconds the transition has been running, excluding delay phase time.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
double elapsedTime { get; }
double elapsedTime { get; }