ドキュメント

Unity Engine

Unity Engine

isPropagationStopped

Returns true if EventBase.StopPropagation() or EventBase.StopImmediatePropagation() was called for this event.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool isPropagationStopped { get; }