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Unity Engine

Unity Engine

transform

The world space transform of the GameObject used for calculating the UVs of the Fill texture.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine.U2D
  • Assembly: UnityEngine.SpriteShapeModule
public Matrix4x4 transform