transform
The world space transform of the GameObject used for calculating the UVs of the Fill texture.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.U2D
- Assembly: UnityEngine.SpriteShapeModule
public Matrix4x4 transform
public Matrix4x4 transform