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Unity Engine

Unity Engine

SetTileFlags(Vector3Int, TileFlags)

Sets the TileFlags onto the Tile at the given position.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void SetTileFlags(Vector3Int position, TileFlags flags)

Parameters

position

Position of the Tile on the Tilemap.

TileFlags to set onto the Tile.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.