Stop()
Stops an instance of a subsystem. Once the instance is stopped, the subsystem representing this instance is no longer active and should not consume CPU resources.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.SubsystemsImplementation
- Assembly: UnityEngine.SubsystemsModule
public void Stop()