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Unity Engine


Unity Engine


implicit operator int

Implicitly convert a SceneHandle to int, for backward compatibility.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

implicit operator int(Int3)

Implicitly convert a SceneHandle to int, for backward compatibility.
注意
Removed. Implicit conversion from SceneHandle to int is deprecated. Use SceneHandle.GetRawData() instead
public static implicit operator int(SceneHandle handle)

Parameters

The SceneHandle to convert.

Returns

Type

Description

int

implicit operator SceneHandle(SceneHandl)

Implicitly convert a int to SceneHandle, for backward compatibility.
注意
Removed. Implicit conversion from int to SceneHandle is deprecated. Use SceneHandle.FromRawData(ulong) instead
public static implicit operator SceneHandle(int handle)

Parameters

handle

The int to convert.

Returns

Type

Description

SceneHandle

implicit operator uint(UInt3)

Implicitly convert a SceneHandle to uint, for backward compatibility.
注意
Removed. Implicit conversion from SceneHandle to uint is deprecated. Use SceneHandle.GetRawData() instead
public static implicit operator uint(SceneHandle handle)

Parameters

The SceneHandle to convert.

Returns

Type

Description

uint

implicit operator SceneHandle(SceneHandl)

Implicitly convert a uint to SceneHandle, for backward compatibility.
注意
Removed. Implicit conversion from uint to SceneHandle is deprecated. Use SceneHandle.FromRawData(ulong) instead
public static implicit operator SceneHandle(uint handle)

Parameters

handle

The uint to convert.

Returns

Type

Description

SceneHandle