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Unity Engine


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Script Reference

Unity Engine


SubmitForRenderPassValidation()

This method submits all the scheduled commands to the rendering loop for validation. The validation checks whether render passes that were started with the ScriptableRenderContext.BeginRenderPass call can execute the scheduled commands.
読み終わるまでの所要時間 1 分最終更新 24日前

Definition

public bool SubmitForRenderPassValidation()

Returns

Type

Description

bool