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Unity Engine


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Script Reference

Unity Engine


mesh

The mesh to add to a RayTracingAccelerationStructure.
読み終わるまでの所要時間 1 分最終更新 24日前

Definition

public Mesh mesh

Remarks

If the mesh is destroyed then Unity automatically removes all ray tracing instances that were using the mesh from the RayTracingAccelerationStructure.
Unity only ray traces triangle-based geometries. It does not ray trace other MeshTopology types.