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Unity Engine


BlendCubemap(Texture, Texture, float, RenderTexture)

Utility method to blend 2 cubemaps into a target render texture.
読み終わるまでの所要時間 1 分最終更新 22日前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool BlendCubemap(Texture src, Texture dst, float blend, RenderTexture target)

Parameters

Cubemap to blend from.

Cubemap to blend to.

blend

Blend weight.

RenderTexture which will hold the result of the blend.

Returns

Type

Description

boolReturns trues if cubemaps were blended, false otherwise.