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Unity Engine

Unity Engine

DefaultRaycastLayers

Layer mask constant to select default raycast layers.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public const int DefaultRaycastLayers = -5

Remarks

This can be used in the layermask field of Physics.Raycast and other methods to select the default raycast layers. The default layers are all layers except for the ignore raycast layer.