ドキュメント

Unity Engine

Unity Engine

AlwaysSimulate

Continue simulating the Particle System when it is offscreen.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
AlwaysSimulate = 3