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Unity Engine


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Script Reference

Unity Engine


reset

Indicates whether to invalidate the history buffers.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public int reset { get; set; }

Remarks

It is best practice to set this to
true
during camera cuts. For example, when you instantiate, reset, or teleport a camera.