collideConnected
Can the joint collide with the other Rigidbody2D object to which it is attached?
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool collideConnected { get; set; }
Remarks
Additional Resources: Rigidbody2D class, Joint2D.connectedBody.