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Unity Engine

Unity Engine

SetPaperWhiteInNits(float)

Sets the base luminance of a white paper surface in nits or candela per square meter (cd/m2).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
注意
Deprecated. SetPaperWhiteInNits is deprecated, please use paperWhiteNits instead.
public static void SetPaperWhiteInNits(float paperWhite)

Parameters

paperWhite

The brightness of paper white in nits.

Remarks

The base luminance of a white paper surface in nits or candela per square meter (cd/m2). Unity uses this value if HDROutputSettings.automaticHDRTonemapping is true. The higher this value, the brighter the resulting image appears on the HDR display.
This method has been deprecated. Please use HDROutputSettings.paperWhiteNits instead.