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Unity Engine

Unity Engine

Create(PlayableGraph, int, bool)

Creates an AudioMixerPlayable in the PlayableGraph.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static AudioMixerPlayable Create(PlayableGraph graph, int inputCount = 0, bool normalizeInputVolumes = false)

Parameters

The PlayableGraph that will contain the new AudioMixerPlayable.

inputCount

The number of inputs that the mixer will update.

normalizeInputVolumes

Obsolete. This parameter has no effect and will be removed.

Returns

Type

Description

AudioMixerPlayableReturns a new AudioMixerPlayable linked to the PlayableGraph.