ドキュメント

Unity Engine

Unity Engine

UnbindProperties(NativeArray<BoundProperty>)

Unbinds and frees all resources used by a list of BoundProperty.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void UnbindProperties(NativeArray<BoundProperty> boundProperties)

Parameters

The list of BoundProperty to unbind.

Remarks

Creating a BoundProperty that targets a serialized reference avoids garbage collection for its objects. If you forget to unbind and free the resources used by this BoundProperty, it may result in a memory leak.
This method throws an ArgumentException if the boundProperties's NativeArray is not yet created.