Stop
Stop movement of this agent along its current path.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
Stop()
Stop movement of this agent along its current path.
public void Stop()
Remarks
See NavMeshAgent.Resume for how to resume movement after stopping.
Stop(bool)
Stop movement of this agent along its current path.
public void Stop(bool stopUpdates)
Parameters
Remarks
See NavMeshAgent.Resume for how to resume movement after stopping.