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Unity Engine

Unity Engine

GpuUtilization

The current normalized GPU utilization in the range of [0.0, 1.0], or -1.0 when not supported. A value of 0.0 indicates the GPU is lightly loaded and cool. A value of 1.0 indicates the GPU is heavily loaded or hot. Has changed when Feature.GpuUtilization bit is set in PerformanceDataRecord.ChangeFlags.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public float GpuUtilization { readonly get; set; }