ドキュメント

Unity Engine

Unity Engine

CurrentGpuFrameTime

Returns the GPU time of the last completely rendered frame (in seconds). Returns -1.0f if no timing information is available. The GPU time only includes the time the GPU spent on rendering a frame (for example, in the first frame or directly after resume).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public float CurrentGpuFrameTime { readonly get; set; }