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Unity Engine

Unity Engine

IsOneOfStates(States[])

Returns true if the version control state of the assets is one of the input states.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool IsOneOfStates(Asset.States[] states)

Parameters

states

Array of states to test for.

Returns

Type

Description

bool