ドキュメント

Unity Engine

Unity Engine

GetMaxDetailInstancesPerPatch(TerrainData)

Gets the max amount of detail instances per patch allowed on a terrain.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static int GetMaxDetailInstancesPerPatch(TerrainData terrainData)

Parameters

terrainData

The terrain data object.

Returns

Type

Description

intReturns the max number of detail instances.