ドキュメント

Unity Engine


Unity Engine


isRunning

Used to check if asynchronous generation of static occlusion culling data is still running.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool isRunning { get; }

Remarks