ドキュメント

Unity Engine

Unity Engine

ShaderBuildSettings()

Creates an empty settings data structure for controlling how shaders are handled during the build.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public ShaderBuildSettings()

Remarks

Use an empty settings structure to create custom solutions for shader build settings data management. For example, to clear the shader build settings, create a new settings data structure and apply it using EditorGraphicsSettings.SetShaderBuildSettings.