ドキュメント

Unity Engine

Unity Engine

Rebind(IRenderPipelineGraphicsSettings, Type)

Update a IRenderPipelineGraphicsSettings. This will update the ProjectSettings \> Graphics data if opened without reconstructing the window (rebinding the data).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static void Rebind(IRenderPipelineGraphicsSettings settings, Type renderPipelineType)

Parameters

A IRenderPipelineGraphicsSettings that should be the new value to bind.

renderPipelineType