ドキュメント

Unity Engine

Unity Engine

IsValid()

Returns true if the Preset type of this Preset is valid.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool IsValid()

Returns

Type

Description

bool

Remarks

A Preset can be invalid if created from an Object excluded from the Presets system.