ドキュメント

Unity Engine

Unity Engine

SetCaptureStartupLogs(NamedBuildTarget, bool)

Set whether a given build target is configured to capture startuplogs
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void SetCaptureStartupLogs(NamedBuildTarget buildTarget, bool enable)

Parameters

buildTarget


enable

Value inidiating capture state