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Unity Engine


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Unity Engine


GetShowCollisionLayerMask

Should the mask representing the layers be considered by the display filter.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

GetShowCollisionLayerMask()

Should the mask representing the layers be considered by the display filter.
public static int GetShowCollisionLayerMask()

Returns

Type

Description

int

Remarks

Additional Resources: LayerMask.

GetShowCollisionLayerMask(FilterWorkflow)

Should the mask representing the layers be considered by the display filter.
注意
Removed. Enum PhysicsVisualizationSettings.FilterWorkflow has been deprecated. Use APIs without this argument instead
public static int GetShowCollisionLayerMask(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow)

Parameters

filterWorkflow

Returns

Type

Description

int

Remarks

Additional Resources: LayerMask.