ドキュメント

Unity Engine

Unity Engine

forceOverdraw

Forcing the drawing of Colliders on top of any other geometry, regardless of depth.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool forceOverdraw { get; set; }