GetTerrainGIChunks(Terrain, ref int, ref int)
Get how many chunks the terrain is divided into for GI baking.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
GetTerrainGIChunks(Terrain, int, int)
public static void GetTerrainGIChunks(Terrain terrain, ref int numChunksX, ref int numChunksY)