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Unity Engine


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Unity Engine


AOAntiAliasingSamples

The maximum number of times to supersample a texel to reduce aliasing in AO.
読み終わるまでの所要時間 1 分最終更新 24日前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public int AOAntiAliasingSamples { get; set; }

Remarks

Increasing this value does not increase baking times as the number of rays is only defined by AO quality. Effectively this parameter controls how to distribute the rays within the texel.