ChangeChildrenOrderEventArgs
Constructs a new instance.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Constructor
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
ChangeChildrenOrderEventArgs(EntityId, Scene)
Constructs a new instance.
public ChangeChildrenOrderEventArgs(EntityId entityId, Scene scene)
Parameters
ChangeChildrenOrderEventArgs(int, Scene)
Constructs a new instance.
public ChangeChildrenOrderEventArgs(int instanceId, Scene scene)
Parameters
The instance ID of the parent GameObject whose children have been reordered. Note that this is not the instance ID of the Transform component.
The Scene containing the GameObject whose children were reordered.