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Unity Engine

Unity Engine

serializedFileCount

Number of serialized files in the build output.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public int serializedFileCount { get; }

Remarks

Serialized files are the specific Unity binary format used to store serialized Unity Objects. For example level files, shared assets and content files are all examples of serialized files. This count does not include other file formats, such as files with the .resS and .resource extension. The count includes serialized files located inside AssetBundles or other Unity Archive files.