ドキュメント

Unity Engine

Unity Engine

canAddSetting

Callback that determines if the settings object this provider describes can be added to the given build profile. Must be set for settings to appear in the Build Profile window; when not set, the settings will not be shown.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public Func<BuildProfile, bool> canAddSetting { get; set; }

Remarks

The delegate receives a BuildProfile and returns true if the settings foldout should be available for that profile.