SetStateMachineTransitions(AnimatorStateMachine, AnimatorTransition[])
Sets the list of all outgoing state machine transitions from given state machine.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public void SetStateMachineTransitions(AnimatorStateMachine sourceStateMachine, AnimatorTransition[] transitions)