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Unity Engine

Unity Engine

fromCustom

Get the custom matrix defining how to transform from the custom world-space to the PhysicsWorld space. NOTE: This is the inverse of the PhysicsWorld.TransformPlaneCustom.toCustom matrix.
読み終わるまでの所要時間 1 分最終更新 22日前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly Matrix4x4 fromCustom { get; }